Spore at the SXSW
There have been a lot of articles coming out about Will Wright at the SXSW. Unfortunately, there doesn't seem to be much more news on release dates or new features that we aren't already familiar with. Everyone wants to see the creature editor, but that itself is getting old as we are all anticipating its release and looking forward to hearing more about missions, quests, and gameplay related areas.
Here's a quote from an article entitled Spore: A Taste of Things to Come by Tim Gideon for PC Magazine, who got to demo the game before the keynote speech by Will Wright:
"Wright says his overarching goal is to make people understand the universe and their place in it better by playing with different possibilities and their consequences on the environment."
I'm so thrilled to hear this and hope he can reach his goal. One interesting thing I heard him say in the video was how he was hoping being able to manipulate time and space so easily would help us think forward into our own futures.




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